Aleksey Fedotov

/* home page of one programmer */
Full-time software engineer and an occasional spare-time game developer.

I made some games

I also made this other stuff

  • Solo, a simple game engine with OpenGL/Vulkan backend, Bullet physics and Lua scripting.
  • Wireframe shader for Unity, based on geometry shaders.
  • Unity Hardware Cursor, a lag-free, OS-rendered custom mouse cursor for Unity. No longer relevant since this feature is now included in the engine.
  • Ustats NGINX module for collecting upstream servers statistics.
  • More on Github.